//=======================================================
// 作者：KingSley
// 描述：定义抽象工厂的具体产品工厂PrimaryManagerFactory
//=======================================================
using UnityEngine;
using System.Collections;

namespace Factory
{
    /// <summary>
    /// 定义抽象工厂的具体产品工厂PrimaryManagerFactory
    /// </summary>
    public class PrimaryManagerFactory : ResourceAbstractFactory
    {
        public override UIResourceAbstract CreateUIManager()
        {
            return new PrimaryUIManager();
        }

        public override AudioResoucesAbstract CreateAudioManager()
        {
            return new PrimaryAudioManager();
        }
    }
}
